We Happy Few developer Compulsion Games has revealed that their upcoming psychadelic horror title has been delayed once again to Summer 2018. So we went back to the drawing board and made a couple of big decisions: "we brought forward a number of story moments, to get into the action faster, and also rebuilt the whole first island for Arthur".
The game's scope has been increased to include a full-length story campaign, three playable characters, and more than 250 unique encounters. In an exceptionally candid YouTube video, the team at Compulsion Games said they are taking the time to rebuild the first few hours of the game. Therefore, the beginning of Arthur's story is receiving a bit of a facelift. In a developer update video, Chief Operating Officer Sam Abbott and Creative Director Guillaume Provost sat down to discuss these changes and explain the reasons behind the delay. We Happy Few developers have always been transparent with their weekly updates, and this open dialogue with the community makes the delay more understandable.
Also in the video, Compulsion Games unveiled some of the narrative for the games second character, Sally. In this alternative 1960s England, conformity is key. An exact release date was not announced. Kickstarter backers who helped fund the initial creation of We Happy Few, as well as those who purchased the Early Access version, would still receive the full game upon release and some of its downloadable content for free. Given all the content we have yet to reveal to the public, we can see their point.
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Now, Compulsion is offering a refund to anyone who bought the game on Steam regardless of how long they've played it.
Temporarily disabling the buy button on Steam as of February 1st, 2018. Currently, We Happy Few sports a hefty price tag of $50.99, a high price for an early access game. Early Access games typically become more expensive around launch, and We Happy Few won't be an exception as it'll jump up to a not insignificant $60.
We Happy Few has been pushed back from its previous April 13th official launch day to a "summer" release.