It's been an awesome and exhilarating experience to grow Fortnite from our previous peak of 60K concurrent players to 3.4M in just a few months, making it perhaps the biggest PC/console game in the world!
Updating players on a once-a-week basis is pretty standard for games of this size, but curiously, Epic also notified users today of even more content in the pipeline. Again, this isn't to say that Fortnite doesn't deserve to claim such a success - quite the contrary, in fact - but it should help put Fortnite's concurrent player triumph into a fairer perspective. This new record also brought some server issues that Epic addressed.
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Fortnite offers a battle royale mode in the same vein as PlayerUnknown's Battlegrounds but it has been limited to 30 fps since it was initially made available. Though Fortnite Battle Royale is a brilliant game, it's become extremely frustrating for many due to frequent server down time.
If we compare the two there are a few differences that can be noticed, the price difference and the platform difference. The actual post itself swings widely technical in nature, but the bullet points speak to Epic Games claim that Fortnite is now the "biggest PC/console game in the world!" Now, Epic doesn't specify where all these players came from (presumably, they're adding their PC, Xbox One, and PS4 numbers together), and PUBG has never released combined PC and Xbox One stats, so it's a bit of an apples to oranges comparison, but still, 3.4 million players at once is a lot.