Microsoft has spent a long time talking up the 4K capabilities of its Xbox One X, but what about those of us playing at other resolutions? "Instead of taking a lower resolution image and blowing up (creating a distortion) like upscaling's effect, supersampling takes a high-resolution image and scales it down to your television's native resolution-be it 720p or 1080p-to bring all the information that Xbox One X is pouring into its games and beaming to the screen", Microsoft explains. There's just one problem with that, though, as the Xbox One X only supports supersampling to 1080p at the moment.
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But while supersampling provides benefits to those who primarily use 1080p displays, those who have 1440p monitors don't get the same treatment. Kevin Gammill, the program manager for Microsoft's Xbox Platform Partner Group, let the cat out of the bag on Twitter. "Those of you in our early preview ring should be pleasantly surprised very soon if you have an Xbox One S or Xbox One X", he tweeted. He is still considered by many to be the best ever basketball player of all time.
Some players have raised concern that keyboard-and-mouse users could have some advantage over those using controllers, Microsoft has said it has good reasons for allowing them. Of course, the downside is that they have to contend with bugs and unstable implementations, but who doesn't want to try out new feature before anyone else? As always, feel free to sound off in the comments section below!