The Division 2 will be powered by a new version of the Snowdrop engine, where the previous or existing version isn't strong enough to allow Ubisoft to do what it really wants to do. Julian Gerighty, Creative Director at Massive, acknowledged the fan contribution in aiding the title's overall progress.
Massive Entertainment has today confirmed Tom Clancy's The Division 2, stating that they have always seen the first game in the franchise as the start of a much bigger saga. If you're wondering the original game is going to be abandoned, the developers said they're not. Like The Division, The Division 2 will be coming to the PS4, Xbox One, and PC. It's being worked on by the same team and studios within Ubisoft (including Massive Entertainment, which led the first).
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I can hear a chorus of "people still play that game?" being typed even now, but the short answer is yes - quite a few, actually.
Dark Souls Remastered gets a praiseworthy amiibo
Yes, the Solaire of Astora figure will be making its debut alongside the Nintendo Switch version of the game, going for $15.99. Bandai Namco hasn't provided a time as to when this will start, but we'll likely find out more closer to the game's release.
Earlier this week, we reported that Ubisoft was making more hires to its The Division development team and now we know why.
The June-slated "Parsnip" 1.8.2 update will also add a feature called shields that will be challenges that will unlock content in The Division 2.
The news comes via a German press release for the game that was made public ahead of Ubisoft's official announcement later today.
We are very pleased to announce that we are now working on Tom Clancy's The Division 2. As Ubisoft stated, the first appearance of The Division 2 will be at this year's E3, for which we're also partnered with and could receive some further insider info. It later got better with new DLC, free updates, expanding the playing area, it got better.