Microsoft is forming a Cloud for its Game Division

Microsoft's new gaming cloud division readies for a future beyond Xbox

Microsoft to build new Europe data centres and expand cloud offering

Sayed Hashish, regional manager for Microsoft Gulf, told Gulf News that the UAE launch is part of a wider expansion that will see Microsoft launch four new facilities globally.

Kareem Choudhry, the corporate vice president of software engineering at Xbox, revealed to The Verge some ideas that Microsoft has in mind for its gaming division now that the new platform formed by Azure and PlayFab will be integrated into the development. Phil Spencer who is now the head of the Microsoft's Gaming reporting directly to CEO Satya Nadella and the cloud division is headed by Choudhry, who is a 20-year Microsoft veteran.

A "Netflix for video games" would be an important service for any company with cloud gaming aspirations, but it's going to be a hard task for Microsoft on rival platforms like the PlayStation 4 or Nintendo's Switch.

But the company is already building what may be an incredibly exciting gaming service, a real Netflix-for-video-games that would extend well beyond its Xbox audience.

"Phil really wanted a dedicated team focused exclusively on the gaming cloud", said Choudhry. Apparently, these conversations began last summer, and were followed by creating the structure of the organization a few months later, at the end of year.

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Microsoft already has Xbox Game Pass which the company has promised will get all future first party titles at launch, including the next Halo and Gears of War. The company says Ubisoft titles like Rainbow Six: Siege are now leveraging the tech.

The aim of Microsoft is to reach 2 billion gamers that are now present in the World as said by Choudhry.

Are you an Xbox Game Pass subscriber happy with the service? In fact, Sony themselves bought Gaikai and leveraged their streaming technology to introduce PlayStation Now.

It's worth noting that Microsoft is mostly just getting started on many of its cloud-based initiatives, or rather you may not see anything come to fruition for a little awhile, but you will eventually. We are working on a platform which can provide content to anyone irrespective of the device they use. We're really pleased with the success that's happening [with Game Pass].

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