Star Wars Battlefront 2 launched this past November with an infamous loot crate concept that tied everything in the game to a randomized and monetized progression system. The progression update goes live across all platforms on March 21.
Star Cards and other gameplay-changing unlocks will not be purchaseable with either Credits (currency earned through gameplay) or the returning Crystals (paid currency). As you play, you'll earn experience for each ship, class, and hero you play as. Players will gain skill points when leveling up, which they can then use to unlock or upgrade Star Cards they desire. Starting in April, these new skins will allow players to finally customize their favorite troopers and heroes. Though Star Wars Battlefront II rectified the lack of content problem the original suffered from, the game failed when it came to meaningful progression.
As Star Cards will only be earned through gameplay, they will no longer be included in crates. Instead, they'll be dished out as rewards for logging in daily and completing various challenges, and will only feature cosmetic items like emotes and victory poses.
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The only thing that microtransactions will affect are the upcoming appearances, which are purchased directly with Crystals or in-game Credits. You can check out more information at the official EA site.
Cosmetic Crates: Crates will only include Credits or cosmetics. If you've ever dreamed of being a part of the Resistance as a Rodian, your chance is right around the corner. These will add gameplay improvements like new game modes.
In addition to the all-new single player campaign, the team at DICE is evolving the game's multiplayer to become the ultimate Star Wars battleground. "Some of these, like the recently released limited-time Jetpack Cargo, are radically different than anything you've experienced in the game before, and we're excited to surprise you with what we have planned". Every trooper class will receive upgrades, delivering superior firepower, deadly weapon modifications and epic combat abilities. These changes are a huge improvement and EA should have used this model for Star Wars Battlefront 2 from the beginning.