CD Projekt isn't known for having uninteresting side quests, let's face it, but in Cyberpunk, embarking on them has the added incentive of allowing you to gain street cred to unlock new social opportunities and items. Cyberpunk 2077 is a narrative-driven, open world RPG set in the most vibrant and risky metropolis of the future: Night City. It's already one of the most watched trailers of E3 2018. V has an apartment and can have one-night stands - CD Projekt Red was keen to point out that it is very much an adult game.
Just saw a extended demo of Cyberpunk 2077 gameplay and loving what I saw.
"She takes on takes on unsafe jobs-he or she, actually", said Rowley.
The thing that makes me most want to leave the meat space (a cyberpunk term for the "real world") for Cyberpunk 2077 though, it's a huge open world game that's a closed single-player experience at a time when it feels like nearly every large game is throwing us into always online space. "The game is exclusively first-person, outside of cutscenes so you can see yourself in third-person and vehicles, we also have a third-person perspective camera".
While the viewpoint is in the first person for shooting and moving around, driving can be done in first or third person. They spent a lot of time creating a detailed world in night city, and they want it to be immersive and have the player feel the depression of mega corporations stamping down the life's of people, and thus, a first person perspective would suit the theme better.
Beware, your kitchen towel can give you food poisoning
They found staphylococcus was more likely to be found on towels from families with children and of lower socio-economic status. In fact, she said these household staples were probably "more susceptible" to bacteria growth because they are more often wet.
The protagonist, called V, can be either male or female.
Story and quest system will be similar to the Witcher 3.
When asked whether or not players would be able to control flying cars in Cyberpunk 2077 manually, Rowley simply said they won't be talking about that for now, but he did confirm motorcycles and ordinary cars as potential player-controlled vehicles.
Furthermore, romance options and NPC companions seem to be in the game, though it's not clear how much of a role the latter will play. Unlike The Witcher 3, which had plenty of wide open fields and dense forests, Cyberpunk 2077 has towering skyscrapers, some of which are enterable "megabuildings". It's not clear how this system will be enforced, but CD Projekt Red says your street cred can be raised by wearing certain clothing. Then use your blood money to invest in properties all around the city. Players will be able to actively comment on an NPC's appearance or tattoos to butter them up, or they can end the conversation early with a "well-placed bullet".