Rockstar Games is one of the most respected games developing studio in the industry. In a recent interview, the studio's co-founder and vice president of creativity, Dan Houser, said that the developer would consider making another Western, should the upcoming Red Dead Redemption 2 sell well.
Dan also mentions removing a mission on a train where "you had to deal with bounty hunters because it was fun at first, but then it wasn't".
From the Red Dead Redemption 2 trophy list we can see numerous challenges that look intriguing, such as the "Gold Rush" trophy which can only be unlocked when the player has earned 70 or more gold medals from storyline missions. He also says that should the second game prove successful, they might make another assuming "we think we have other interesting things to say".
"The acting for Red Dead Redemption 2's story mode is now complete, but as release day approaches, five hours of the 65-hour game are dumped", writes Vulture's Harold Goldberg. Houser revealed that the reason behind cutting these missions was that "they were never going to work technically or be quite slick enough, or they felt superfluous".
Of course, losing a few hours here and there isn't what gamers want - but when you realise how big Red Dead 2 still is, you'll probably be thankful for Rockstar's decision.
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"This part of the process is always about compromise and horse trading".
That 65-hour run time is even taking into account what was cut from the game.
The number of characters in the game required 1200 actors, all of them SAG-AFTRA, 700 of whom have dialogue, which meant 2,200 days of motion-capture work.