Fortnite creator challenges Google Play and Steam with Epic Games Store

Epic Games to undercut Valve with own PC games store

Epic Games is launching an Android game store in 2019 with 88% revenue share

The new store will offer developers an 88 percent share of revenue, in contrast to Valve's industry-standard 70 percent.

"Users have generally migrated to Reddit, Discord, Twitter, Facebook groups, and other social media", said Sweeney, further stating that, "Developers are free to run their own forums and social media and link to them from their Epic Games Store pages".

The launch date and precise line-up of games is yet to be revealed, but Sweeney said that the Epic Games Store would "start small", but seek a competitive advantage by funding developers in return for exclusivity - similar to the business model adopted by games console companies. Apparently, Google Play earned US$20.1 billion in global gross app revenue in 2017, while the App Store managed US$38.5 billion. There will be no integrated tier system, unlike Steam that reduces its cut depending on how much revenue a publisher makes. With the success of Fortnite, Epic games can afford to lower their cut on games sold on the online store. Now that his company is using that dissatisfaction to make a haven for Steam escapees, it looks slightly more principled in retrospect.

Epic Games to undercut Valve with own PC games store

Details are a bit murky: Epic Games plans to launch with a set of "hand-curated" games for PC and Mac and open the store to a wider assortment of games and other platforms such as Android throughout 2019. Devs will also be able to reach the community through Epic's Support-A-Creator program which has more than 10,000 participants.

Epic's Game Store will be launching later this month and the store will be accessible both through Epic Games launcher and on the web. The store will be open to other developers sometime next year. If you're using Unreal Engine for your game, "Epic will cover the 5% engine royalty for sales on the Epic Games store, out of Epic's 12%". It might also mean the pull-back of Epic Games from the Google Play Store in the future. This announcement comes days after Valve underwhelmingly announced they'll slightly reduce their cut, but only for multi-million dollar hits. This in itself has created an opening for Epic's launcher, which poses a real threat to the PC monopoly while maintaining a stance against exploitative fees.

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